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- /****************************************************************************
- * parstxtr.h
- *
- * This header file is included by all all language parsing C modules in
- * POV-Ray.
- *
- * from Persistence of Vision(tm) Ray Tracer
- * Copyright 1996 Persistence of Vision Team
- *---------------------------------------------------------------------------
- * NOTICE: This source code file is provided so that users may experiment
- * with enhancements to POV-Ray and to port the software to platforms other
- * than those supported by the POV-Ray Team. There are strict rules under
- * which you are permitted to use this file. The rules are in the file
- * named POVLEGAL.DOC which should be distributed with this file. If
- * POVLEGAL.DOC is not available or for more info please contact the POV-Ray
- * Team Coordinator by leaving a message in CompuServe's Graphics Developer's
- * Forum. The latest version of POV-Ray may be found there as well.
- *
- * This program is based on the popular DKB raytracer version 2.12.
- * DKBTrace was originally written by David K. Buck.
- * DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
- *
- *****************************************************************************/
-
- #ifndef PARSTXTR_H
- #define PARSTXTR_H
-
- #include "atmosph.h"
-
- /*****************************************************************************
- * Global preprocessor defines
- ******************************************************************************/
-
-
-
- /*****************************************************************************
- * Global typedefs
- ******************************************************************************/
-
-
-
- /*****************************************************************************
- * Global variables
- ******************************************************************************/
-
- extern short Have_Vector;
- extern TEXTURE *Default_Texture;
-
-
-
- /*****************************************************************************
- * Global functions
- ******************************************************************************/
-
- TEXTURE *Parse_Texture PARAMS((void));
- void Parse_Pigment PARAMS((PIGMENT **Pigment_Ptr));
- void Parse_Tnormal PARAMS((TNORMAL **Tnormal_Ptr));
- void Parse_Finish PARAMS((FINISH **Finish_Ptr));
- void Parse_Halo PARAMS((HALO **Halo_Ptr));
- ATMOSPHERE *Parse_Atmosphere PARAMS((void));
- FOG *Parse_Fog PARAMS((void));
- RAINBOW *Parse_Rainbow PARAMS((void));
- SKYSPHERE *Parse_Skysphere PARAMS((void));
- IMAGE *Parse_Image PARAMS((int Legal));
-
- #endif
-